Counter-Strike 2 Hosting

Competitive CS2 servers built for low latency and stable tickrate performance.

CS2 server hosting that goes live in minutes, with NVMe storage, Voxility DDoS protection, and instant provisioning.

  • From 20 slots
  • Sub-tick ready, 64 tick
  • Low-latency routing in Europe
Counter-Strike 2

Built for competitive servers

Linux build, deployed in minutes

Servers from €7.80/ month
Ryzen 7 / i9
High-frequency CPU
NVMe
Fast map loads
Sub-tick
64 tick, CS2 native
1 Tbps+
DDoS protection
4.5/5 · 39+ reviews on Trustpilot
“The server works great, I didn't have any second of lag.” — Gigi Bos, Trustpilot
  • Low-latency routing Optimized routing for public servers, scrims and private practice.
  • Consistent ticks High-clock CPU cores keep every one of CS2's 64 ticks on time, even on a full server.
  • Migration support We help move configs, maps and workshop content from your previous host.
Start here

How do you want to set up your server?

Your ping to our servers —
Preconfigured plans

Ready-to-launch Counter-Strike 2 Hosting plans

Ready-made plans for scrims, practice servers, public rotations and events. Order in one click.

Counter-Strike 2 - 32

€12.48 / month
Ideal for pugs and retakes
32 Slots
140 GB NVMe Storage
x2 MySQL Databases
Order now

Counter-Strike 2 - 48

€18.72 / month
Ideal for community servers
48 Slots
160 GB NVMe Storage
x4 MySQL Databases
Order now

Counter-Strike 2 - 64

€24.96 / month
Ideal for big publics
64 Slots
180 GB NVMe Storage
x6 MySQL Databases
Order now
Every plan includes
  • GamePanel + sFTP access
  • Full RCON access
  • Steam Workshop collections
  • Metamod & CounterStrikeSharp ready
  • Auto-updates to the latest CS2 build
  • MySQL database
  • Panel backups
  • Instant setup
  • NVMe SSD storage
  • Anti-DDoS Voxility 1 Tbps+
  • Friendly support
  • Ryzen 7 / Intel i9 CPU
Reviews

What server owners say

4.5/5 39+ reviews Read all reviews on Trustpilot
G
Gigi Bos
RO · May 2026
Verified
The server works great

I only paid 2.59$ for a server where i can play with my friends and the server works great, i didn't have any second of lag. If u guys are looking for a cheap hosting service use hythost, it's the best.

D
Dejan Kurbalija
RS · Sep 2025
Verified
Price to performance is really good

You get stable, good server for the price. I will recommend using them if you do not want to spend a lot of money for your server. And also support is really helpful and efficient.

M
Martin Podobnik
SI · Sep 2025
Verified
My overall experience has been great

My server got griefed and i was not able to restore any of the backups. HytHost replied to me within 1 day and within 2 days, the server was as great as new.

Built for Counter-Strike

Why host your CS2 server with HytHost

High-clock CPUs

Ryzen 7 and Intel i9 processors keep the simulation on schedule when the server is full.

Workshop ready

Set a Workshop collection ID and the server builds its map group from it on the next start.

Plugin frameworks

Run Metamod:Source and CounterStrikeSharp plugins with full file access over sFTP.

VAC, GSLT and RCON

Toggle VAC, set your server token, password and RCON from the Startup tab.

Anti-DDoS included

Voxility filtering with over 1 Tbps of capacity sits in front of every server.

Instant setup

Your server is deployed automatically a few minutes after payment.

Voxility Anti-DDoS Protection

1 Tbps+ DDoS protection

Battle-tested protection used by competitive game servers worldwide. 23 PoP locations across the US, EU, and Asia keep your CS2 server online during attacks.

  • 1 Tbps+ DDoS protection capacity
  • 23 PoP locations in 14 cities
  • Built for competitive game traffic
  • Coverage across the US, EU, and Asia
1 Tbps+
Mitigation capacity
23
PoP locations
14
Cities worldwide
Always-on
Auto-mitigation
Pterodactyl Panel

A modern panel built for game servers

Real-time console, drag-and-drop file editor, scheduled backups, and SFTP — the same tooling pros use, made simple.

gamecp.hythost.com
Live console File manager Backups
Full console and restart controls
SFTP + browser file manager
Database tools and backup restore
Subuser access for team admins
RCON access for remote server administration
Schedules for restarts and backups
CS2 hosting

Everything you need to run a CS2 server

128 tick vs sub-tick: what CS2 servers really run

In CS:GO, 128 tick servers were the competitive standard: the server updated the game world 128 times a second, twice the rate of matchmaking. Counter-Strike 2 changed the model. With sub-tick, the game records the exact moment you click, move or jump between two ticks, so shots and movement register when they happened, whatever the tick rate.

That is why CS2 servers run at 64 tick, Valve matchmaking included, and why 128 tick is no longer a setting you choose on CS2. What still matters is the server keeping every one of those 64 ticks on schedule. A tick that arrives late feels like lag, rubber-banding or a shot that did not count.

We run CS2 on high-clock Ryzen 7 and Intel i9 cores with NVMe storage, so the server keeps its pace on a full scrim, a busy retake session or a crowded public.

Workshop maps and collections

Community maps are half the fun of a CS2 server. Paste a Steam Workshop collection ID into the Workshop collection field of your server's Startup tab, and on the next start the server downloads the maps and builds its map group from them. Change the ID or clear the field whenever you like.

You can also load a single map with host_workshop_map, or upload your own maps and configs over sFTP. The first start after adding a collection takes as long as the download: big collections run to several gigabytes and count toward your storage, so add Extra Storage if you plan a large rotation.

For a public server, create a Steam Game Server Login Token (GSLT) for app ID 730 and paste it into the Startup tab. Valve uses it to list your server and give it a stable identity, and each server needs its own token.

Plugins: Metamod:Source and CounterStrikeSharp

SourceMod does not run on Counter-Strike 2. The community moved to Metamod:Source and CounterStrikeSharp, a modern plugin framework written in C#. With full file access you install them the usual way: upload the addons folder over sFTP or through the panel's file manager, restart, and they load.

From there you can add admin tools, retakes, practice mode, surf and bhop timers, rank systems or match plugins. Every server includes a MySQL database for plugins that store stats, bans or ranks.

Auto-update keeps the server on the current CS2 build, which players need in order to join. After a large game update some plugins need a new release from their authors; until it arrives you can disable just the affected plugin and keep the server running.

How many slots for scrims, pugs and publics?

Slots are the number of players who can be connected at the same time. A 5v5 scrim or practice server fits comfortably in 20 slots, with room for coaches and casters. Community pugs, retakes and deathmatch servers usually sit around 32. Busy public servers, surf and bhop, or casual 10v10 rotations are happier at 48 to 64.

Resources grow with the slot count: more CPU, storage and databases as you add players. Pick the exact number with the slider, or start small and upgrade from your client area when your community grows, paying only the prorated difference.

Moving your CS2 server to HytHost

Already running a CS2 server somewhere else? Open a ticket and we will move it for you at no extra cost: server.cfg and gamemode configs, your addons folder with its plugins, custom maps and any MySQL database.

Your server gets a new address with the move. If your players connect through a domain, you only update one DNS record and nobody has to change anything on their side.

CS2 or CS 1.6: which one should you host?

Counter-Strike 2 is the current game: Source 2 engine, sub-tick networking, Steam Workshop and the whole audience of Valve matchmaking. Choose it for competitive practice, community servers and anything built on today's plugins. It needs more hardware per player, which is why CS2 plans start at 20 slots.

Counter-Strike 1.6 is the classic that still fills servers across Romania, Moldova and Eastern Europe. It runs on almost any PC, keeps the AMX Mod X plugin stacks communities have built for years, and costs a fraction per slot. If your players live on 1.6, see our Counter-Strike 1.6 hosting.

FAQ

Frequently Asked Questions

Answers about activation time, tick rate, workshop maps, plugins, backups, billing and migration.

Yes. Upgrade or downgrade from your client area as your community changes, and pay only the prorated difference.
Yes. Paste a Steam Workshop collection ID into the Startup tab and the server loads the whole collection as its map group, or upload your own maps over sFTP.
Yes. Install Metamod:Source and CounterStrikeSharp plugins over sFTP or the file manager, and edit server.cfg and your gamemode configs from the panel.
Yes. Every server has backup slots in the panel, more on larger plans, that you can create or schedule yourself. Backup Protection adds a separate copy kept off your account, which our team can restore even if your account is compromised.
For a public server, yes. Create a token for app ID 730 on Steam's game server account page and paste it into the Steam Gameserver Login Token field in your Startup tab. Each server needs its own token.
CS2 no longer uses 128 tick. Valve replaced it with sub-tick, which timestamps every shot and movement between ticks, and CS2 servers, matchmaking included, run at 64 tick. What we tune for is keeping those ticks consistent: high-clock CPUs and NVMe storage, so the server holds its pace when it is full.
Yes. Every CS2 server sits behind Voxility anti-DDoS filtering with over 1 Tbps of capacity, included by default.
Most CS2 servers are provisioned automatically within a few minutes after payment confirmation.
Yes. Open a ticket and we will help migrate your CS2 server at no extra cost.
CS2 hosting

Get your CS2 server live.

High-clock CPUs, Workshop and plugin ready, with Voxility DDoS protection in front of every server.